[Sttr-open] Progress on Beta 1
Status: Alpha
Brought to you by:
borg
From: Chris G. <chr...@po...> - 2001-12-12 21:35:53
|
Hi, I'm working on Beta 1 of Star Trek: The Resistance now, which is basically a rewrite of over half the game. I'm working on rewriting all the stuff the new OpenGL part of the engine is going to use, then I'll actually get my hands dirty with OpenGL. So far I have: - done major reworkings to many parts of the system - implemented all the structures required for the new engine - implemented the new map/saved game loader - implemented the new "type" loader - implemented the new sprite loader - implemented the new weapon loader - implemented the new infobar I'd recon I'm about 20% of the way to getting the new engine finished. I've written about 1000 all-new lines of C++ code for the above to happen (previously there was 11.5 k lines of code altogether). Thanks for "listening", Chris p.s. The new engine is going to be very cool. Especially the first-person mode and new weapons that have been carefully planned. |