You are of course right :-)
Actually, the code annoyed me, and I ended up not using it all. (The problem is, that the scalar type must match the vector type exactly - you cannot multiply an int with a Vector3 using the template code - only if the int is on the right-side).
Direct EisenScript in MeshLab is very cool - I'm looking forward to playing around with it!
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
At line 87 of
SynthopiaCore/Math/Vector3.h (latest revision, 276)
should probably be:
sorry for being pedantic :)
(BTW did you know that development version of MeshLab now can directly import SSynth grammars?)
cheers and thanks for the cool grammar engine!
Hi Cignoni,
You are of course right :-)
Actually, the code annoyed me, and I ended up not using it all. (The problem is, that the scalar type must match the vector type exactly - you cannot multiply an int with a Vector3 using the template code - only if the int is on the right-side).
Direct EisenScript in MeshLab is very cool - I'm looking forward to playing around with it!