David Burnett - 2009-04-30

For release 0.9.5 I decided to build the OSX version of Structure Synth a little differently.

The new version is based on the Cocoa build of Qt 4.5.1.
It uses frameworks rather than dynamically linked libraries.
Instead of a custom script, it uses Qt's new macdeployqt tool to make a distributable version of Structure Synth

As always the first step is not download and build Qt.

cd to the Qt source directory and run...

> ./configure -cocoa -universal
> make
Go away and have a nap, its take a while 4 hours or so on my 2.0Gz CoreDuo iMac.
> sudo make install

> PATH=/usr/local/Trolltech/Qt-4.4.3/bin:$PATH 
> export PATH 

Download Structure Synth Source code, and go to its directory.

> qmake -project -after "CONFIG += opengl release" -after "QT+=xml opengl script" -after "CONFIG+=ppc" -after "CONFIG+=x86" TARGET=StructureSynth
> qmake
> make

Finally it you want to make a version of Structure Synth you can move into a different folder / other Macs.

> macdeployqt StructureSynth -no-plugins

You now have a nice shiny new StructureSynth.app

Dave