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Rules

Simone Pilon

The field is divided into [blocks], each of them has several attributes, which are:

  • Abundance of resources (determines the speed of resource extraction).
  • Stored resources (which players can use).
  • [Facilities].
  • [Armies].

If a player owns a block, that is he has armies of his property on it, he is allowed to perform different actions:

  • Move troops away from it.
  • Load resources from block storage to troops and vice-versa.
  • Upgrade / build [Facilities].
  • Produce troops, if the selected block has proper facilities.

One player can attack another by moving his troops to a block whose owner is another player.
Players win by eliminating the [Armies] of all other players.


Related

Wiki: Armies
Wiki: Facilities
Wiki: Home