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Armies

Simone Pilon

Armies are groups of troops. As troops cannot be manipulated directly, armies are used instead.

Every type of troop has its own:

  • Capacity (to store resources)
  • Price (in resources)
  • Attack and defence values (used in fight computation)
  • Speed (used for movements and in fight computation)
  • Production time

As a result armies will have an inherited capacity and a content in resources. They are defined by the number and type of troops they are made of and the amount of resources they store in a particular moment.
Armies also inherit the speed from the slowest troops inside them.
Armies do have an owner, whilst block inherit it from the armies which occupy them.


Related

Wiki: Rules

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