The game is pretty stagnent at the moment, I am working on a less ambitious
stars clone to build up my python(pyGTK) skills but I am only doing that in
my spare time and even thats on hold at the moment since I just moved to a
new country and the hard drive with all my code on it is still sitting in m=
y
wardrobe.
The hist file has a lot in it (including info on every planet you have ever
seen) I would guess that your score would be easier to extract from the tur=
n
file since this is the only one you need to send in a multiplayer game and
it seems to be enough to fill in the internal game score system. I havent
looked at it much but if I get around to doing that, I will tell you how
successful I was.
What are your programming skills/intrests?
Jason
On 3/16/06, Jacopo Primicerio <co...@gm...> wrote:
>
> Hi friends!
> This project is very interesting....is it still alive?
> I'm hosting a stars game and trying to configure a nice internet site for
> my players.
> I wanted to extract the score information from the .hst file but couldn't
> succeed (maybe some of you can help me?)
> in any case i'm very VERY interested in a free opensource game....
>
>
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