From: Jason N. <j.l...@gm...> - 2006-01-23 12:05:33
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Hi Max-Julian Good to hear that you are out there, Have a look at www.malfador.com their space empires line is quite similar to the stars! type of game and they are just about to release a new one. Jason On 1/24/06, Max-Julian <max...@gm...> wrote: > > Hi, let me introduce myself too. I'm Max-Julian, were a Stars!-Player > long time but never "professional". > I am no english-speaker and am useing a dictionary which shows only > selected meanings of some words. > > > I monitored this newsgroup since the start of SL, and am monitoring it > still. > However: There is no one alive. Maybe some undead, but no alive. > How long everything has gone silent I do not know, but the dates shown > via CVS should reveal it. > > The initial intend was bold, trying to take every possible rule-set into > account, and starting from 3D-space with real planets circeling around > real planets and some near-real physics. Maybe, with more time, the idea > would have come up to support n-dimensional spaces. > I figure the whole concept was too bold, and more like for a real > game-company (but they don't make anything like Stars! lately). > > So: No one stops you from taking the existing source (don't forget to > honor the GPL-license terms) and continue. > But no one stops you from starting a seperate quick-and-drity program > either. > > > > farewell, until another time, another place. > > Max-Julian > > > Jason wrote: > > First off hi, my name is Jason. I am an IT graduate looking for work, > > just finished my Diploma for Graduates where I studied among other > > things AI and User Interfaces. > > > > I have been looking for a small project to learn python/gtk for and a > > friend just brought to my attention his inability to get hold of a copy > > of stars! so I told him I will either track down my old copy out of my > > boxes or write him a new copy. Go figure I couldn't find it anywhere s= o > > here I am. > > > > Is this project still alive? Who is working on it? Is the sourse forge > > up to date? > > > > Well I have started a mockup of the origional stars interface from > > memory and a few fuzzy screen shots I found on the net. Not sticking t= o > > it exactly and not really working on game logic or anything right now > > since that seems to be well thought out by all you guys. > > > > So if there is anyone out there let me know and we can start some > > communication and coordination otherwise I will post something on the > > net when I feel I have something worth showing someone. > > > > Jason > > > > > > ------------------------------------------------------- > > This SF.net email is sponsored by: Splunk Inc. Do you grep through log > > files > > for problems? Stop! Download the new AJAX search engine that makes > > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D103432&bid=3D230486&dat= =3D121642 > > _______________________________________________ > > Stellarlegacy-developer mailing list > > Ste...@li... > > https://lists.sourceforge.net/lists/listinfo/stellarlegacy-developer > > > > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log > files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D103432&bid=3D230486&dat= =3D121642 > _______________________________________________ > Stellarlegacy-developer mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarlegacy-developer > |