From: Fabien C. <fab...@go...> - 2010-10-28 12:34:58
|
Hi guys, there has been many little (and not so little) things landing in the trunk since 0.10.5, some of them are bug fixes, but there are also new features such as adding landscape feature or translation of nebula/stars names. Excepted the usual graphic card drivers bugs the rest of the application seems to be quite stable now, I started the program about 10 years ago so I think we should seriously think about releasing version 1.0.0! Do you guys have many things to merge in trunk? Do you think it's realistic to finalize your stuff within 2 weeks? Fabien |
From: Matthew G. <mat...@gm...> - 2010-10-28 13:05:51
|
I need to merge the modified satellite plugin with the new calculation code and orbit lines. I'm working with the author to do the merge - a bit of work to do still but I think it'll be ready for a merge within in a week or so. On 28 October 2010 05:34, Fabien Chéreau <fab...@go...> wrote: > Hi guys, > there has been many little (and not so little) things landing in the > trunk since 0.10.5, some of them are bug fixes, but there are also new > features such as adding landscape feature or translation of > nebula/stars names. > Excepted the usual graphic card drivers bugs the rest of the > application seems to be quite stable now, I started the program about > 10 years ago so I think we should seriously think about releasing > version 1.0.0! > > Do you guys have many things to merge in trunk? Do you think it's > realistic to finalize your stuff within 2 weeks? > Fabien > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Reaves, T. <tr...@si...> - 2010-10-28 13:10:47
|
I think getting a 1.0 release out is a great idea. I also think before that is done, the key bindings issue should be addressed. I put in a solution for Oculars, as key bindings alone was accounting for two or three e-mails a week. The problem the way it is now, is there is no unified way of managing what key is bound to what feature, and when. On no other application I uses, on Ubuntu or Mac OS X, is this a problem. Every application allows for this. >From IRC clients, to text editors, to debuggers, to DVD players, to spreadsheets. On Thu, Oct 28, 2010 at 8:34 AM, Fabien Chéreau < fab...@go...> wrote: > Hi guys, > there has been many little (and not so little) things landing in the > trunk since 0.10.5, some of them are bug fixes, but there are also new > features such as adding landscape feature or translation of > nebula/stars names. > Excepted the usual graphic card drivers bugs the rest of the > application seems to be quite stable now, I started the program about > 10 years ago so I think we should seriously think about releasing > version 1.0.0! > > Do you guys have many things to merge in trunk? Do you think it's > realistic to finalize your stuff within 2 weeks? > Fabien > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America > contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in > marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Bogdan M. <dag...@gm...> - 2010-10-28 14:10:51
|
On Thu, Oct 28, 2010 at 3:34 PM, Fabien Chéreau <fab...@go...> wrote: > Hi guys, > there has been many little (and not so little) things landing in the > trunk since 0.10.5, some of them are bug fixes, but there are also new > features such as adding landscape feature or translation of > nebula/stars names. > Excepted the usual graphic card drivers bugs the rest of the > application seems to be quite stable now, I started the program about > 10 years ago so I think we should seriously think about releasing > version 1.0.0! > > Do you guys have many things to merge in trunk? Do you think it's > realistic to finalize your stuff within 2 weeks? > Fabien Answering the second part first: I have two plug-ins in development. I can push TimeZone to completion relatively quickly. I can also merge a version of CometsAndAsteroids that doesn't have all the features I've planned, but it won't look very good. I don't thing releasing 1.0.0 at this time and at such a short notice is a good idea for a number of reasons: 1. The current and still unresolved issues with OpenGL: both stability and rendering are a problem on a number of systems (e.g. the latest font bug). The --safe-mode workaround is exactly that - a workaround. It is not easily accessible to users on Linux and Mac OS X, and it is not very obvious to users of Windows. It also doesn't work on some systems. Recently, people have started reporting that Stellarium doesn't start on Ubuntu 10.10 with some graphics cards (and Stellarium is a "featured application" in the Ubuntu Software Center). 2. We still don't have a proper testing group. It's not going to coalesce out of thin air, so we need to organize it and recruit testers. It needs a mailing list and someone to provide testing versions. I can do Windows builds and Ubuntu/Debian packages. 3. I don't know what exactly is the status of the scripting system, but it seems that it is still unfinished and has some bugs. So far we could justify it by pointing to the version number, but version number 1.0 suggests some finality. 4. The documentation is badly out of date - both the user manual and the Wiki (it's spam-free now). This also applies to the static pages in the developers documentation. 5. The configuration file is a mess. It is littered with entries that are no-longer active. There are also settings that need GUI access. (The Time Zone plug-in will address time zone and time format settings.) Is is still required to edit the configuration file to set up a connection through a network proxy? 6. The key bindings issue. And this is only the tip of the iceberg - the ones that I can think of at the moment. There are also many minor issues, but they are fixable for two weeks. :) Regards, Bogdan Marinov |
From: Fabien C. <fab...@go...> - 2010-10-28 14:46:39
|
Hi Bogdan, thanks for the complete answer! On Thu, Oct 28, 2010 at 16:10, Bogdan Marinov <dag...@gm...> wrote: > On Thu, Oct 28, 2010 at 3:34 PM, Fabien Chéreau > <fab...@go...> wrote: >> Hi guys, >> there has been many little (and not so little) things landing in the >> trunk since 0.10.5, some of them are bug fixes, but there are also new >> features such as adding landscape feature or translation of >> nebula/stars names. >> Excepted the usual graphic card drivers bugs the rest of the >> application seems to be quite stable now, I started the program about >> 10 years ago so I think we should seriously think about releasing >> version 1.0.0! >> >> Do you guys have many things to merge in trunk? Do you think it's >> realistic to finalize your stuff within 2 weeks? >> Fabien > > Answering the second part first: I have two plug-ins in development. I > can push TimeZone to completion relatively quickly. I can also merge a > version of CometsAndAsteroids that doesn't have all the features I've > planned, but it won't look very good. > > I don't thing releasing 1.0.0 at this time and at such a short notice > is a good idea for a number of reasons: > > 1. The current and still unresolved issues with OpenGL: both stability > and rendering are a problem on a number of systems (e.g. the latest > font bug). The --safe-mode workaround is exactly that - a workaround. > It is not easily accessible to users on Linux and Mac OS X, and it is > not very obvious to users of Windows. It also doesn't work on some > systems. Recently, people have started reporting that Stellarium > doesn't start on Ubuntu 10.10 with some graphics cards (and Stellarium > is a "featured application" in the Ubuntu Software Center). This drivers pblm thing really is a never ending story.. Some part of the font problems should be fixed with the text display but all the crashes and font problems in Qt Gui elements are more or less un-resolvable.. So if we wait for all graphic chips vendors to deliver working drivers we can wait for ever.. > 2. We still don't have a proper testing group. It's not going to > coalesce out of thin air, so we need to organize it and recruit > testers. It needs a mailing list and someone to provide testing > versions. I can do Windows builds and Ubuntu/Debian packages. > > 3. I don't know what exactly is the status of the scripting system, > but it seems that it is still unfinished and has some bugs. So far we > could justify it by pointing to the version number, but version number > 1.0 suggests some finality. The new scripting system still have very few users because most of the script users use the Nightshade fork right now. However I and Matthew fixed most of the bugs when we managed to get rid of the muti-thread stuff. I also fixed other bugs recently, and there are many test scripts working. So in general I don't thing we should block too much a realease because of this, even if it's almost sure that bugs and API change will probably be needed when users start to really create scripts. > 4. The documentation is badly out of date - both the user manual and > the Wiki (it's spam-free now). This also applies to the static pages > in the developers documentation. Yes, for the developers doc at least this could be a good way to motivate ourselve to update it! > 5. The configuration file is a mess. It is littered with entries that > are no-longer active. There are also settings that need GUI access. > (The Time Zone plug-in will address time zone and time format > settings.) Yeah, it was one of the goal for version 1 set some years ago.. We could at least try to suppress unused entries there. > Is is still required to edit the configuration file to set > up a connection through a network proxy? I think so. > 6. The key bindings issue. Yes > And this is only the tip of the iceberg - the ones that I can think of > at the moment. There are also many minor issues, but they are fixable > for two weeks. :) I understand and agree with your comments, but am now a bit afraid of putting too high requirements for a version 1, we did exactely that in 2006 and we ended up waiting and waiting with a 0.x version number, while the current Stellarium version could arguably be called very stable from a user point of view. Maybe we could release version 1.0.0 which will be the stable branch until we move to version 2.0, i.e. when we are done with the API cleanup, scripting engine v 2.0 and everything else you said. Fabien |
From: Alexander W. <ale...@gm...> - 2010-10-28 14:48:01
|
I've a person is relatively new and still not have the right to vote (at least in full), but I note that Bogdan say many correct ideas. In such cases, typically produce a preliminary version of the form 0.90.0, in which all defects and fix and tested this. Ask about testing can be user on astronomical forums (to identify the astronomical bugs) and on linux-communities forums (to identify the technical bugs). Windows builds is need and this is clear, and here you can find a lot of testers, though not all of them can well describe the problems that arise. For linux better prepare not only the deb-packages, but and rpm-packages for Fedora/SUSE/Mandriva users - then less people, but technically they're more savvy. Under the Mac OS X, I can try to collect the bags, but I'm not sure about the correctness of the assembly bundles. I they get very large. -- With best regards, Alexander |
From: Matthew G. <mat...@gm...> - 2010-10-28 14:35:28
|
What we need is a developer meeting to decide what to do for 1.0.0. I'm in Europe for the next few months. Maybe we could arrange something? On 28 October 2010 07:10, Bogdan Marinov <dag...@gm...> wrote: > On Thu, Oct 28, 2010 at 3:34 PM, Fabien Chéreau > <fab...@go...> wrote: >> Hi guys, >> there has been many little (and not so little) things landing in the >> trunk since 0.10.5, some of them are bug fixes, but there are also new >> features such as adding landscape feature or translation of >> nebula/stars names. >> Excepted the usual graphic card drivers bugs the rest of the >> application seems to be quite stable now, I started the program about >> 10 years ago so I think we should seriously think about releasing >> version 1.0.0! >> >> Do you guys have many things to merge in trunk? Do you think it's >> realistic to finalize your stuff within 2 weeks? >> Fabien > > Answering the second part first: I have two plug-ins in development. I > can push TimeZone to completion relatively quickly. I can also merge a > version of CometsAndAsteroids that doesn't have all the features I've > planned, but it won't look very good. > > I don't thing releasing 1.0.0 at this time and at such a short notice > is a good idea for a number of reasons: > > 1. The current and still unresolved issues with OpenGL: both stability > and rendering are a problem on a number of systems (e.g. the latest > font bug). The --safe-mode workaround is exactly that - a workaround. > It is not easily accessible to users on Linux and Mac OS X, and it is > not very obvious to users of Windows. It also doesn't work on some > systems. Recently, people have started reporting that Stellarium > doesn't start on Ubuntu 10.10 with some graphics cards (and Stellarium > is a "featured application" in the Ubuntu Software Center). > > 2. We still don't have a proper testing group. It's not going to > coalesce out of thin air, so we need to organize it and recruit > testers. It needs a mailing list and someone to provide testing > versions. I can do Windows builds and Ubuntu/Debian packages. > > 3. I don't know what exactly is the status of the scripting system, > but it seems that it is still unfinished and has some bugs. So far we > could justify it by pointing to the version number, but version number > 1.0 suggests some finality. > > 4. The documentation is badly out of date - both the user manual and > the Wiki (it's spam-free now). This also applies to the static pages > in the developers documentation. > > 5. The configuration file is a mess. It is littered with entries that > are no-longer active. There are also settings that need GUI access. > (The Time Zone plug-in will address time zone and time format > settings.) Is is still required to edit the configuration file to set > up a connection through a network proxy? > > 6. The key bindings issue. > > And this is only the tip of the iceberg - the ones that I can think of > at the moment. There are also many minor issues, but they are fixable > for two weeks. :) > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Fabien C. <fab...@go...> - 2010-10-28 14:51:24
|
On Thu, Oct 28, 2010 at 16:34, Matthew Gates <mat...@gm...> wrote: > What we need is a developer meeting to decide what to do for 1.0.0. > I'm in Europe for the next few months. Maybe we could arrange > something? That would be very nice indeed. I'm now unemployed so I have some time as well, but don't have ESO behind me for paying the fees.. We still have about 3000 EUR. It's not such a big amount, but it could pay the trip + hotel for people from europe. Otherwise we can also make a simpler IRC meeting, but I would prefer a face to face meeting, especially withteh ones I never met! Fabien > On 28 October 2010 07:10, Bogdan Marinov <dag...@gm...> wrote: >> On Thu, Oct 28, 2010 at 3:34 PM, Fabien Chéreau >> <fab...@go...> wrote: >>> Hi guys, >>> there has been many little (and not so little) things landing in the >>> trunk since 0.10.5, some of them are bug fixes, but there are also new >>> features such as adding landscape feature or translation of >>> nebula/stars names. >>> Excepted the usual graphic card drivers bugs the rest of the >>> application seems to be quite stable now, I started the program about >>> 10 years ago so I think we should seriously think about releasing >>> version 1.0.0! >>> >>> Do you guys have many things to merge in trunk? Do you think it's >>> realistic to finalize your stuff within 2 weeks? >>> Fabien >> >> Answering the second part first: I have two plug-ins in development. I >> can push TimeZone to completion relatively quickly. I can also merge a >> version of CometsAndAsteroids that doesn't have all the features I've >> planned, but it won't look very good. >> >> I don't thing releasing 1.0.0 at this time and at such a short notice >> is a good idea for a number of reasons: >> >> 1. The current and still unresolved issues with OpenGL: both stability >> and rendering are a problem on a number of systems (e.g. the latest >> font bug). The --safe-mode workaround is exactly that - a workaround. >> It is not easily accessible to users on Linux and Mac OS X, and it is >> not very obvious to users of Windows. It also doesn't work on some >> systems. Recently, people have started reporting that Stellarium >> doesn't start on Ubuntu 10.10 with some graphics cards (and Stellarium >> is a "featured application" in the Ubuntu Software Center). >> >> 2. We still don't have a proper testing group. It's not going to >> coalesce out of thin air, so we need to organize it and recruit >> testers. It needs a mailing list and someone to provide testing >> versions. I can do Windows builds and Ubuntu/Debian packages. >> >> 3. I don't know what exactly is the status of the scripting system, >> but it seems that it is still unfinished and has some bugs. So far we >> could justify it by pointing to the version number, but version number >> 1.0 suggests some finality. >> >> 4. The documentation is badly out of date - both the user manual and >> the Wiki (it's spam-free now). This also applies to the static pages >> in the developers documentation. >> >> 5. The configuration file is a mess. It is littered with entries that >> are no-longer active. There are also settings that need GUI access. >> (The Time Zone plug-in will address time zone and time format >> settings.) Is is still required to edit the configuration file to set >> up a connection through a network proxy? >> >> 6. The key bindings issue. >> >> And this is only the tip of the iceberg - the ones that I can think of >> at the moment. There are also many minor issues, but they are fixable >> for two weeks. :) >> >> Regards, >> Bogdan Marinov >> >> ------------------------------------------------------------------------------ >> Nokia and AT&T present the 2010 Calling All Innovators-North America contest >> Create new apps & games for the Nokia N8 for consumers in U.S. and Canada >> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing >> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store >> http://p.sf.net/sfu/nokia-dev2dev >> _______________________________________________ >> Stellarium-pubdevel mailing list >> Ste...@li... >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Matthew G. <mat...@gm...> - 2010-10-28 15:19:27
|
Hotel Schmotel... I'll be looking to sleep on a couch / floor. As for a venue... a quiet pub is all we need. Location... if Easyjet fly there, it's cheap. Ditto for other budget airlines. |
From: Fabien C. <fab...@go...> - 2010-10-28 15:39:06
|
Well if it's in munich again, I would be happy to host a couple of people at my place, 2 without problem, but more is possible if you don't mind being a bit packed :) But I'm open to other locations if someone else wants to host. Who would be interested to attend? We can look for a well connectred barrycenter city :) Fabien On Thu, Oct 28, 2010 at 17:18, Matthew Gates <mat...@gm...> wrote: > Hotel Schmotel... I'll be looking to sleep on a couch / floor. As for > a venue... a quiet pub is all we need. > > Location... if Easyjet fly there, it's cheap. Ditto for other budget airlines. > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Matthew G. <mat...@gm...> - 2010-10-28 15:53:20
|
On 28 October 2010 08:38, Fabien Chéreau <fab...@go...> wrote: > Who would be interested to attend? We can look for a well connectred > barrycenter city :) Count me in. Matthew |
From: Diego M. <die...@gm...> - 2010-10-28 16:10:54
|
If you guys decide to meet in Munich I will try to be there. I can provide space for 1-2 people in my studio. You won't have a room for yourself but I have a couch bed. Diego. On Oct 28, 2010, at 5:38 PM, Fabien Chéreau wrote: > Well if it's in munich again, I would be happy to host a couple of > people at my place, 2 without problem, but more is possible if you > don't mind being a bit packed :) > But I'm open to other locations if someone else wants to host. > > Who would be interested to attend? We can look for a well connectred > barrycenter city :) > Fabien > > On Thu, Oct 28, 2010 at 17:18, Matthew Gates <mat...@gm...> wrote: >> Hotel Schmotel... I'll be looking to sleep on a couch / floor. As for >> a venue... a quiet pub is all we need. >> >> Location... if Easyjet fly there, it's cheap. Ditto for other budget airlines. >> >> ------------------------------------------------------------------------------ >> Nokia and AT&T present the 2010 Calling All Innovators-North America contest >> Create new apps & games for the Nokia N8 for consumers in U.S. and Canada >> $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing >> Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store >> http://p.sf.net/sfu/nokia-dev2dev >> _______________________________________________ >> Stellarium-pubdevel mailing list >> Ste...@li... >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ |
From: Bernhard Reutner-F. <rep...@gm...> - 2010-10-28 17:49:12
|
On Thu, Oct 28, 2010 at 02:34:32PM +0200, Fabien Chéreau wrote: >Do you guys have many things to merge in trunk? Do you think it's >realistic to finalize your stuff within 2 weeks? What about the "add live (un)loading of plugins" i've sent to the list some time ago? Last time i looked this was not implemented but would be really nice to have.. Just a thought (and no, unfortunately i don't have time ATM to fix the bugs in various modules that this may trigger -- IIRC occular got it's startup-state wrong, don't remember details about the rest of the modules. The series also contained a hunk to de-register the corresponding key-bindings, not sure if i ever sent the full patch to rectify caching the help-text in the light of runtime-changing key-bindings) |
From: Reaves, T. <tr...@si...> - 2010-10-28 18:38:57
|
I'd be interested in flying in from the US, On Thu, Oct 28, 2010 at 11:38 AM, Fabien Chéreau < fab...@go...> wrote: > Well if it's in munich again, I would be happy to host a couple of > people at my place, 2 without problem, but more is possible if you > don't mind being a bit packed :) > But I'm open to other locations if someone else wants to host. > > Who would be interested to attend? We can look for a well connectred > barrycenter city :) > Fabien > > On Thu, Oct 28, 2010 at 17:18, Matthew Gates <mat...@gm...> wrote: > > Hotel Schmotel... I'll be looking to sleep on a couch / floor. As for > > a venue... a quiet pub is all we need. > > > > Location... if Easyjet fly there, it's cheap. Ditto for other budget > airlines. > > > > > ------------------------------------------------------------------------------ > > Nokia and AT&T present the 2010 Calling All Innovators-North America > contest > > Create new apps & games for the Nokia N8 for consumers in U.S. and > Canada > > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in > marketing > > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > > http://p.sf.net/sfu/nokia-dev2dev > > _______________________________________________ > > Stellarium-pubdevel mailing list > > Ste...@li... > > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America > contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in > marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > |
From: Alexander W. <ale...@gm...> - 2010-11-04 11:19:26
|
Hello! The meeting took place? What is decided at the expense of the new version? -- With best regards, Alexander |
From: Matthew G. <mat...@gm...> - 2010-11-04 13:08:15
|
I don't think a meeting happened yet. If we want discussions about the upcoming release I think IRC or just here on the mailing list is going to be the most likely. For me, I want to merge the Satellites plugin changes, but there is a little more work to do. On 4 November 2010 11:19, Alexander Wolf <ale...@gm...> wrote: > Hello! > > The meeting took place? What is decided at the expense of the new version? > > -- > With best regards, Alexander |