From: Steve I. <st...@in...> - 2007-09-25 12:44:00
|
Hi, I have been trying, without success, to compile the HelloStell module as a start to developing a plug-in module of my own. I kept getting "undefined reference" errors when building... I hoped that Stephen's suggestions and Fabien's changes to the SVN would get this working, but unfortunately, they don't - at least on my system. I'm sure it's just a setup problem here, but I'm at a loss to see where. I have just downloaded the complete SVN set into a clean folder structure to ensure no older files are lurking around to give problems. I am using the MSYS setup as described on the Wiki, and I can compile and build the "new" Stellarium (which uses the libstelMain.dll) using the instructions there. This runs OK (once I replaced the QT 4.2.3 DLLs from the 0.9.0 install with the newer 4.3.1 versions!) When I first built the HelloStel module, I get the error: Linking CXX shared module libHelloStelModule.dll c:\MinGW\bin\..\lib\gcc\mingw32\3.4.2\..\..\..\..\mingw32\bin\ld.exe: cannot find -lstelMain collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 Note that there is no stelMain.a library in any of the paths after building Stellarium itself. I did find libstelMain.dll.a which I assume is a library. So I modified the build.make file to use that instead of stelMain.a Then when I built I got the errors: Linking CXX shared module libHelloStelModule.dll CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x18): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x28): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x38): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x249): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x262): undefined reference to `StelModuleMgr::getModule(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x3e3): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x405): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x40b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x436): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x488): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x613): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x635): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x63b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x666): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x6b8): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x80a): undefined reference to `StelUtils::stringToWstring(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x865): undefined reference to `Projector::drawText(SFont const*, float, float, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, float, float, float, bool) const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.rda ta$_ZTV15HelloStelModule[vtable for HelloStelModule]+0x28): undefined reference to `StelModule::getModuleVersion() const' collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 - which was where I was in the first place! So, I'm stuck. If any of you (Stephen especially, since he has solved this, I hope) have any suggestions, I'm desperate to hear them. I suspect it may be to do with my file/folder structure compared to yours, so if you can tell me how you have all the source / destinations organised, that may help! Thanks in advance, Steve _____ Steve Ingamells |
From: Steve I. <ste...@sc...> - 2007-09-25 09:27:44
|
Hi, I have been trying, without success, to compile the HelloStell module as a start to developing a plug-in module of my own. I kept getting "undefined reference" errors when building... I hoped that Stephen's suggestions and Fabien's changes to the SVN would get this working, but unfortunately, they don't - at least on my system. I'm sure it's just a setup problem here, but I'm at a loss to see where. I have just downloaded the complete SVN set into a clean folder structure to ensure no older files are lurking around to give problems. I am using the MSYS setup as described on the Wiki, and I can compile and build the "new" Stellarium (which uses the libstelMain.dll) using the instructions there. This runs OK (once I replaced the QT 4.2.3 DLLs from the 0.9.0 install with the newer 4.3.1 versions!) When I first built the HelloStel module, I get the error: Linking CXX shared module libHelloStelModule.dll c:\MinGW\bin\..\lib\gcc\mingw32\3.4.2\..\..\..\..\mingw32\bin\ld.exe: cannot find -lstelMain collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 Note that there is no stelMain.a library in any of the paths after building Stellarium itself. I did find libstelMain.dll.a which I assume is a library. So I modified the build.make file to use that instead of stelMain.a Then when I built I got the errors: Linking CXX shared module libHelloStelModule.dll CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x18): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x28): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x38): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x249): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x262): undefined reference to `StelModuleMgr::getModule(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x3e3): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x405): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x40b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x436): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x488): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x613): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x635): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x63b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x666): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x6b8): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x80a): undefined reference to `StelUtils::stringToWstring(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x865): undefined reference to `Projector::drawText(SFont const*, float, float, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, float, float, float, bool) const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.rda ta$_ZTV15HelloStelModule[vtable for HelloStelModule]+0x28): undefined reference to `StelModule::getModuleVersion() const' collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 - which was where I was in the first place! So, I'm stuck. If any of you (Stephen especially, since he has solved this, I hope) have any suggestions, I'm desperate to hear them. I suspect it may be to do with my file/folder structure compared to yours, so if you can tell me how you have all the source / destinations organised, that may help! Thanks in advance, Steve _____ Steve Ingamells |
From: Stephen M. <st...@za...> - 2007-09-25 13:59:14
|
Check that the -enable-runtime-pseudo-reloc is part of the make instruction in the build.make file. I think I got similar problems when that was not there. Are you using the head revision from Subversion? That compiles fine for me after I change the directory locations in the CMakelists.txt # Please indicate below where your stellarium source and build trees are SET(STELLARIUM_SOURCE_DIR "C:/msys/1.0/home/Stephen/stellarium/src" CACHE STRING "Should point to the src/ directory where the stellarium source tree is located") IF(CMAKE_BUILD_TYPE STREQUAL "Release") SET(STELLARIUM_BUILD_DIR "C:/msys/1.0/home/Stephen/stellarium/builds/msys" CACHE STRING "Should point to the directory where stellarium is build in Release mode.") ELSE(CMAKE_BUILD_TYPE STREQUAL "Release") SET(STELLARIUM_BUILD_DIR "C:/msys/1.0/home/Stephen/stellarium/builds/msys" CACHE STRING "Should point to the directory where stellarium is build in Debug mode.") ENDIF(CMAKE_BUILD_TYPE STREQUAL "Release") Stephen _____ From: ste...@li... [mailto:ste...@li...] On Behalf Of Steve Ingamells Sent: 25 September 2007 13:44 To: ste...@li... Subject: Re: [Stellarium-pubdevel] Compilation of Plugins for Windows,and possible restructuring of Stellarium project. Hi, I have been trying, without success, to compile the HelloStell module as a start to developing a plug-in module of my own. I kept getting "undefined reference" errors when building... I hoped that Stephen's suggestions and Fabien's changes to the SVN would get this working, but unfortunately, they don't - at least on my system. I'm sure it's just a setup problem here, but I'm at a loss to see where. I have just downloaded the complete SVN set into a clean folder structure to ensure no older files are lurking around to give problems. I am using the MSYS setup as described on the Wiki, and I can compile and build the "new" Stellarium (which uses the libstelMain.dll) using the instructions there. This runs OK (once I replaced the QT 4.2.3 DLLs from the 0.9.0 install with the newer 4.3.1 versions!) When I first built the HelloStel module, I get the error: Linking CXX shared module libHelloStelModule.dll c:\MinGW\bin\..\lib\gcc\mingw32\3.4.2\..\..\..\..\mingw32\bin\ld.exe: cannot find -lstelMain collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 Note that there is no stelMain.a library in any of the paths after building Stellarium itself. I did find libstelMain.dll.a which I assume is a library. So I modified the build.make file to use that instead of stelMain.a Then when I built I got the errors: Linking CXX shared module libHelloStelModule.dll CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x18): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x28): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x38): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x249): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x262): undefined reference to `StelModuleMgr::getModule(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x3e3): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x405): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x40b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x436): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x488): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x613): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x635): undefined reference to `StelLocaleMgr::getSkyLanguage() const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x63b): undefined reference to `StelApp::singleton' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x666): undefined reference to `StelFontMgr::getStandardFont(std::string const&, double)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x6b8): undefined reference to `vtable for StelModule' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x80a): undefined reference to `StelUtils::stringToWstring(std::string const&)' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.tex t+0x865): undefined reference to `Projector::drawText(SFont const*, float, float, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > const&, float, float, float, bool) const' CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.rda ta$_ZTV15HelloStelModule[vtable for HelloStelModule]+0x28): undefined reference to `StelModule::getModuleVersion() const' collect2: ld returned 1 exit status make[2]: *** [src/libHelloStelModule.dll] Error 1 make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 make: *** [all] Error 2 - which was where I was in the first place! So, I'm stuck. If any of you (Stephen especially, since he has solved this, I hope) have any suggestions, I'm desperate to hear them. I suspect it may be to do with my file/folder structure compared to yours, so if you can tell me how you have all the source / destinations organised, that may help! Thanks in advance, Steve _____ Steve Ingamells |
From: Steve I. <st...@in...> - 2007-09-25 17:41:54
|
Hello Stephen, Fabien, Thanks to both of you! It was the folder structure. I re-downloaded the SVN Head revision, rebuilt my builds/msys folders and re-did everything. It now compiles and links... Wonderful! Now the $64000 question, and I apologise if it's in a FAQ or somewhere I should have found it, but: How do I get Stellarium to load the HelloStell DLL? I have the module.ini file but can't see where that should go and where it tells Stellarium what file to load... I can't see any evidence of it loading - no "Hello" across the sky, no text in the stderr console... Best, Steve |
From: Steve I. <st...@in...> - 2007-09-25 21:39:56
|
Hello again, gentlemen. I have it... Finally gave in and read the source code - <stellarium dir>/modules/HelloStelModule/libHelloStelModule.dll and <stellarium dir>/modules/HelloStelModule/module.ini :-) So now (at last) I can load the HelloStel module, which means I can now get on and do some coding based on it. Thank you very much for the assistance, and for a great program. No doubt you'll be hearing from me again! Thanks to you guys and Lippo's very detailed and accurate Windows build instructions, I now know more that I ever expected (or wanted to) about MSys, MinGW, QT and non-Visual Studio compilation and linking setups.. :( Best regards, Steve _____ From: ste...@li... [mailto:ste...@li...] On Behalf Of Steve Ingamells Sent: 25 September 2007 18:42 To: 'Stellarium developers public mailing list' Subject: Re: [Stellarium-pubdevel] Compilation of Plugins for Windows,and possible restructuring of Stellarium project. Hello Stephen, Fabien, Thanks to both of you! It was the folder structure. I re-downloaded the SVN Head revision, rebuilt my builds/msys folders and re-did everything. It now compiles and links... Wonderful! Now the $64000 question, and I apologise if it's in a FAQ or somewhere I should have found it, but: How do I get Stellarium to load the HelloStell DLL? I have the module.ini file but can't see where that should go and where it tells Stellarium what file to load... I can't see any evidence of it loading - no "Hello" across the sky, no text in the stderr console... Best, Steve |
From: <fab...@go...> - 2007-09-25 17:06:47
|
For the compilation to work, you should make sure that you told cmake where the stellarium build directory is located (not only the source). For this you must set the STELLARIUM_BUILD_DIR variable in CMakeList.txt Cheers, Fabien On 9/25/07, Steve Ingamells <st...@in...> wrote: > > Hi, > > I have been trying, without success, to compile the HelloStell module as a > start to developing a plug-in module of my own. I kept getting "undefined > reference" errors when building... > > I hoped that Stephen's suggestions and Fabien's changes to the SVN would > get this working, but unfortunately, they don't - at least on my system. I'm > sure it's just a setup problem here, but I'm at a loss to see where. I have > just downloaded the complete SVN set into a clean folder structure to ensure > no older files are lurking around to give problems. > > I am using the MSYS setup as described on the Wiki, and I can compile and > build the "new" Stellarium (which uses the libstelMain.dll) using the > instructions there. This runs OK (once I replaced the QT 4.2.3 DLLs from > the 0.9.0 install with the newer 4.3.1 versions!) > > When I first built the HelloStel module, I get the error: > > Linking CXX shared module libHelloStelModule.dll > c:\MinGW\bin\..\lib\gcc\mingw32\3.4.2\..\..\..\..\mingw32\bin\ld.exe: > cannot find -lstelMain > collect2: ld returned 1 exit status > make[2]: *** [src/libHelloStelModule.dll] Error 1 > make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 > make: *** [all] Error 2 > Note that there is no stelMain.a library in any of the paths after > building Stellarium itself. > > I did find libstelMain.dll.a which I assume is a library. So I modified > the build.make file to use that instead of stelMain.a > > Then when I built I got the errors: > > Linking CXX shared module libHelloStelModule.dll > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x18): > undefined reference to `vtable for StelModule' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x28): > undefined reference to `vtable for StelModule' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x38): > undefined reference to `vtable for StelModule' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x249): > undefined reference to `StelApp::singleton' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x262): > undefined reference to `StelModuleMgr::getModule(std::string const&)' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x3e3): > undefined reference to `StelApp::singleton' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x405): > undefined reference to `StelLocaleMgr::getSkyLanguage() const' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x40b): > undefined reference to `StelApp::singleton' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x436): > undefined reference to `StelFontMgr::getStandardFont(std::string const&, > double)' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x488): > undefined reference to `vtable for StelModule' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x613): > undefined reference to `StelApp::singleton' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x635): > undefined reference to `StelLocaleMgr::getSkyLanguage() const' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x63b): > undefined reference to `StelApp::singleton' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x666): > undefined reference to `StelFontMgr::getStandardFont(std::string const&, > double)' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x6b8): > undefined reference to `vtable for StelModule' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x80a): > undefined reference to `StelUtils::stringToWstring(std::string const&)' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.text+0x865): > undefined reference to `Projector::drawText(SFont const*, float, float, > std::basic_string<wchar_t, std::char_traits<wchar_t>, > std::allocator<wchar_t> > const&, float, float, float, bool) const' > CMakeFiles/HelloStelModule.dir/HelloStelModule.obj:HelloStelModule.cpp:(.rdata$_ZTV15HelloStelModule[vtable > for HelloStelModule]+0x28): undefined reference to > `StelModule::getModuleVersion() const' > collect2: ld returned 1 exit status > make[2]: *** [src/libHelloStelModule.dll] Error 1 > make[1]: *** [src/CMakeFiles/HelloStelModule.dir/all] Error 2 > make: *** [all] Error 2 > - which was where I was in the first place! > > So, I'm stuck. If any of you (Stephen especially, since he has solved > this, I hope) have any suggestions, I'm desperate to hear them. I suspect it > may be to do with my file/folder structure compared to yours, so if you can > tell me how you have all the source / destinations organised, that may help! > > Thanks in advance, > Steve > > ------------------------------ > > Steve Ingamells > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > |