Hi fabien
 
I just compiled 4771 in windows. No problems. I also connected to my LX200 test bed  (a full working set of electronics). Works correctly as far as I can see, in fact I have not noticed any difference except the dll is slightly larger.


Barry Gerdes
Beaumont Hills Observatory
S 33' 41' 44"    E 150' 56' 32"
12" F10 GPS Polar mounted
Home Page  http://www.geocities.com/barrykgerdes
 



 
> From: fabien.chereau@googlemail.com
> Date: Mon, 13 Jul 2009 11:06:54 +0200
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: Re: [Stellarium-pubdevel] [patch/demo] Telescope client refactored to use Qt classes for networking
>
> That's great :)
> The code is at least much more readable now :D I just committed it.
> It compiles fine on MacOSX, but I didn't tested if it works.
> Thanks,
> Fabien
>
> On Sun, Jul 12, 2009 at 18:49, Bogdan Marinov<daggerstab@gmail.com> wrote:
> > Hello.
> >
> > The attached patch contains changes made to the Telescope and
> > TelescopeManager classes in order to use Qt's networking classes
> > instead of platform-specific headers. I don't think I've managed to
> > drop a dependency, though. :) The new code is simpler and shorter, but
> > this is more a working demonstration that it could be done than a real
> > patch - some of the parts need polishing, and it follows the old C
> > structure instead of relying more on Qt signals and slots. For
> > example, I am not sure if the prepareCommunication() and
> > performCommunication() routines should be merged. (They used to be
> > prepareSelectFds() and handleSelectFds().)
> >
> > I've tested the code only on Linux, and only with the Dummy server.
> > All the tests I could think of (killing the server while Stellarium is
> > running, unplugging the network cable, etc.) has been successful -
> > errors are handled well and don't cause to Stellarium to die with a
> > segmentation fault. I would be nice if someone tested whether the code
> > compiles and works OK on Windows and Mac OS.
> >
> > Thank you.
> > Bogdan Marinov
>
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