2013/10/1 Reaves, Timothy <treaves@silverfieldstech.com>
Well, as it at least allows Windows to link, why not try to find out why it's crashing, and fix that?  I'm sure the issue is our very out-dated cmake files.

I think you are wrong.

Were is the crash?  Is it in an OpenGL call?

For example I can catch crash in the Oculars plugin. Of course OpenGL was call:
Program received signal SIGSEGV, Segmentation fault.
0x0000000000762b49 in Oculars::draw(StelCore*) ()

What about OpenGLContext for this call?

With best regards, Alexander