I'm running out of ideas.

I'll try installing Windows in a VM so I can try stuff (might take a while - no idea on
how to work with MinGW/Qt/stellarium on Windows)
In worst case, we might use glew - which is less bad than GLee.

On Fri, Aug 31, 2012 at 4:35 PM, Georg Zotti <georg.zotti@univie.ac.at> wrote:

On Fr, 31.08.2012, 16:16, Ferdinand Majerech wrote:
> OK; this was probably nonsense - glext.h is probably needed, not gl.h .

including <GL/glext.h> (that is, Qt\MinGW\include\GL\glext.h) does no change.

> Still, note that Qt 4.8 is required now - I still think QGLFunctions
> should
> work.

Sure, I have Qt 4.8.2. It doesn't. :-(


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