Hi Tim
I just compiled 6272 on windows
All three plugins compiled and linked.
Satellites appears to work as pre Qt5
Oculars is odd the screen jumps to the FOV size OK but the window effect does not happen
Telescope does not appear to work on the virtual telescope. I can't test a real telescope till I get up later

At least no crashes


Date: Tue, 1 Oct 2013 08:37:54 -0400
From: treaves@silverfieldstech.com
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] Oculars, Satellites and Telescope Control plugins

As we've found out (Alex & I), this is working.  At least on linux.  The OpenGL subsystem needs to be initialized, and once I added that, the crashes disappear.  Alex is trying Windows now.

This would just be a stop-gap, assuming it works on Windows.  We need to replace all non-ES OpenGL code.


On Tue, Oct 1, 2013 at 8:10 AM, Alexander Wolf <alex.v.wolf@gmail.com> wrote:

2013/10/1 Reaves, Timothy <treaves@silverfieldstech.com>
Well, as it at least allows Windows to link, why not try to find out why it's crashing, and fix that?  I'm sure the issue is our very out-dated cmake files.

I think you are wrong.
 

Were is the crash?  Is it in an OpenGL call?

For example I can catch crash in the Oculars plugin. Of course OpenGL was call:
Program received signal SIGSEGV, Segmentation fault.
0x0000000000762b49 in Oculars::draw(StelCore*) ()

What about OpenGLContext for this call?

--
With best regards, Alexander

------------------------------------------------------------------------------
October Webinars: Code for Performance
Free Intel webinars can help you accelerate application performance.
Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from
the latest Intel processors and coprocessors. See abstracts and register >
http://pubads.g.doubleclick.net/gampad/clk?id=60134791&iu=/4140/ostg.clktrk
_______________________________________________
Stellarium-pubdevel mailing list
Stellarium-pubdevel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel



------------------------------------------------------------------------------ October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register > http://pubads.g.doubleclick.net/gampad/clk?id=60134791&iu=/4140/ostg.clktrk
_______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel