depending on geographic location, apply more appropriate temperature/pressure settings
temperature based on time-of-day(esp deserts)+geo-location(tropical vs artic)+season
pressure not mean-sea-level(altitude)-adjusted for weather-maps https://en.wikipedia.org/wiki/Atmospheric_pressure
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Do it.
Of course implementing this is great. Temperature en pressure have influence, but remember that the influence on a screen (as Stellarium is a screen based program) is IMHO not really visible. But as Georg, say if you have the time you can code it.
All the best,
Victor
On 30 June 2017 at 10:45, gzotti gzotti@users.sf.net wrote:
Do it. Refraction settings: saner defaults? https://sourceforge.net/p/stellarium/discussion/278769/thread/a44b1d39/?limit=25#2ce3 Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/stellarium/discussion/278769/ To unsubscribe from further messages, please visit https://sourceforge.net/auth/subscriptions/
Refraction settings: saner defaults? https://sourceforge.net/p/stellarium/discussion/278769/thread/a44b1d39/?limit=25#2ce3
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depending on geographic location, apply more appropriate
temperature/pressure settings
temperature based on time-of-day(esp deserts)+geo-location(tropical vs artic)+season
pressure not mean-sea-level(altitude)-adjusted for weather-maps
https://en.wikipedia.org/wiki/Atmospheric_pressure
Do it.
Of course implementing this is great. Temperature en pressure have
influence, but remember that the influence on a screen (as Stellarium is a
screen based program) is IMHO not really visible. But as Georg, say if you
have the time you can code it.
All the best,
Victor
On 30 June 2017 at 10:45, gzotti gzotti@users.sf.net wrote: