hello, i have problem with font rendering.. i have newest version, window 7..
You seem to have CSS turned off.
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Please try starting Stellarium from the "Stellarium (no OpenGL2)" shortcut in
Stellarium's folder in the Start menu.
i trying it .. nothing work with opengl or with NO openGL
I have a similar font problem:
Default run: http://i.imgur.com/sRGVE.png
No OpenGL2: http://i.imgur.com/VlfMY.png
The second one is clearer, but still some labels aren't very readable. Is it
normal to look that way?
I am using Windows XP SP3 and the last version of Stellarium (0.10.6.1).
I don't know if it's a bug already submitted but maybe you can help me out. I
don't want to steal the thread, but a quick hint will do.
If it helps, I've checked the log.txt. It says:
Total memory: 511 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
C:\Program Files\Stellarium\stellarium.exe --safe-mode
No, that's not normal. It's a driver issue, or a bug in Qt. We are trying to
look into these issues, but, we have no good OpenGL programmer now.
I also have similar font rendering problem. With noOpenGl2, it's also a bit
better but still unreadable for most text especially concerning satellites
NoOpenGl2 (-safe-mode command option) worked well with version 0.10.5. not
Hope that helps.
I am using Windows XP SP3 and ASUS Radeon EAX1950 graphic card.
You may want to try changing your antialiasing settings in your driver. I had
other software that exhibited these symptoms and found that to be a work-
around. Especially with ATI/AMD cards.
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