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Commit Date  
[r916] by tart

Minor code fix using Resharper

2017-01-11 21:29:08 Tree
[r915] by tart

Mass code fix using Resharper: Removed all sorts of redundant code.

2017-01-08 01:45:04 Tree
[r914] by tart

Mass code style fix using Resharper: Removed redundant "using" directives.

2017-01-08 01:11:53 Tree
[r913] by tart

Mass code style fix using Resharper: Added "this." and removed redundant static call class qualifiers.

2017-01-08 01:02:27 Tree
[r912] by tart

Fixing (or suppressing) some compile-type warnings, mostly about XML comments.

2017-01-08 00:36:45 Tree
[r911] by tart

Everything is now building via MsBuild. The only broken part is setting the "ScriptsAssemblyNumber", i.e. we can't do rebuilds currently. This was the whole reason for doing this excersise. I thought I saw it working already. Fuck this.

2017-01-07 21:24:22 Tree
[r910] by tart

Minor LScript fix (I think :) been out of this for too long).

2017-01-07 18:42:31 Tree
[r909] by tart

GameCore now compiles using MsBuild. Somewhat. To be continued.

2016-12-11 06:48:03 Tree
[r908] by tart

Moving towards msbuild from Nant (because I feel like it. Not because it's somehow needed, hah). SharpSvn now a nuget package. Simplifying the scripts in root, the default way to do stuff shall be VS.
bin folder shall be probably decomissioned, will use distrib instead. Not that it's better but the transition has to be somehow visible.
At this point AuxiliaryServer buildable, now to reimplement the ant stuff. It's entirely possible I won't actually finish this. Ever. No surprise there :)

2016-04-09 02:13:50 Tree
[r907] by tart

Moving to Visual studio 2015. Sln shall be in the root.

2016-04-08 19:31:45 Tree
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