| Commit | Date | |
|---|---|---|
|
[r716]
by
tartaros
|
2010-03-09 21:36:03 | Tree |
| 2010-03-08 17:45:15 | Tree | |
| 2010-03-08 04:38:42 | Tree | |
|
[r713]
by
tartaros
pridan manashield jako talent, kterej je jen pasivne potreba ke kouzleni dotycnyho kouzla. Skrtam #166 i kdyz jeste neni hotovej prislusnej bonustalent, bo nevim co presne ma delat, jestli vubec neco :) |
2010-03-08 03:51:48 | Tree |
|
[r712]
by
tartaros
pridano kouzlo manashield, a upraveno par veci kolem - hlavne energyshield kterej je podobnej, a upravenej @damage trigger, ze uz neni cancellable. Uvidime jestli to byl omyl :) |
2010-03-03 02:52:11 | Tree |
|
[r711]
by
tartaros
nastaveni zvuku kouzel predelano na konkretni cislo misto odkazu na def. kdyz si muzu prohlizet a cist s_cure.sound, nema smysl aby existovala separatni konstanta snd_cure |
2010-03-01 05:37:54 | Tree |
|
[r710]
by
tartaros
sorcerer pro pvp hotovej, conjurera vicemene preskakuju, takze hura na magiciana :) |
2010-03-01 05:27:04 | Tree |
|
[r709]
by
tartaros
globals should save and load first. I think. |
2010-03-01 04:55:37 | Tree |
| 2010-03-01 04:43:23 | Tree | |
|
[r707]
by
tartaros
talent pridavajici feeblemind k MindBlastu - skrtam #165 - i kdyz je to prej pvm takze sem to mel odlozit :) |
2010-03-01 04:02:40 | Tree |