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zprovoznen converter, zmeneny hazene vyjimky aby byly pokud mozno vzdy typu SEException (coz umoznuje lepsi zobrazeni mista chyby)

tartaros 2009-02-11

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changed /moriaengine/GameCore/Persistence/DecoratedClassesSaveImplementor.cs
changed /moriaengine/GameCore/Persistence/ObjectSaver.cs
changed /moriaengine/GameCore/Persistence/WorldSaver.cs
changed /moriaengine/GameCore/PluginDef.cs
changed /moriaengine/GameCore/PluginHolder.cs
changed /moriaengine/GameCore/Regions/DynamicRegion.cs
changed /moriaengine/GameCore/Regions/Map.cs
changed /moriaengine/GameCore/Regions/StaticSector.cs
changed /moriaengine/GameCore/ScriptHolder.cs
changed /moriaengine/GameCore/ScriptLoader.cs
changed /moriaengine/GameCore/TagHolder.cs
changed /moriaengine/GameCore/ThingDef.cs
changed /moriaengine/GameCore/ThingManipulationTriggers.cs
changed /moriaengine/GameCore/Timers/FunctionTimer.cs
changed /moriaengine/GameCore/Timers/MethodTimer.cs
changed /moriaengine/GameCore/Timers/SynchronizedQueue.cs
changed /moriaengine/GameCore/Timers/TimerPriorityQueue.cs
changed /moriaengine/GameCore/UIDArray.cs
changed /moriaengine/GameCore/WeakRefDictionary.cs
changed /moriaengine/RemoteConsole/ExtendedRichTextBox.cs
changed /moriaengine/RemoteConsole/Settings.cs
changed /moriaengine/SphereShardConverter/ConvertedItemDef.cs
changed /moriaengine/distrib/nant/default.build
changed /moriaengine/scripts/CharClasses/Character.cs
changed /moriaengine/scripts/ItemClasses/Container.cs
/moriaengine/GameCore/Persistence/DecoratedClassesSaveImplementor.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Persistence/ObjectSaver.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Persistence/WorldSaver.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/PluginDef.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/PluginHolder.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Regions/DynamicRegion.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Regions/Map.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Regions/StaticSector.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/ScriptHolder.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/ScriptLoader.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/TagHolder.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/ThingDef.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/ThingManipulationTriggers.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Timers/FunctionTimer.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Timers/MethodTimer.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Timers/SynchronizedQueue.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Timers/TimerPriorityQueue.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/UIDArray.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/WeakRefDictionary.cs Diff Switch to side-by-side view
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/moriaengine/RemoteConsole/ExtendedRichTextBox.cs Diff Switch to side-by-side view
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/moriaengine/RemoteConsole/Settings.cs Diff Switch to side-by-side view
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/moriaengine/SphereShardConverter/ConvertedItemDef.cs Diff Switch to side-by-side view
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/moriaengine/distrib/nant/default.build Diff Switch to side-by-side view
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/moriaengine/scripts/CharClasses/Character.cs Diff Switch to side-by-side view
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/moriaengine/scripts/ItemClasses/Container.cs Diff Switch to side-by-side view
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