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Preliminary release for StateGL++

This first release includes a small subset of what will be contained in the complete project. Think of it as a taste test. It is already very useful for those of us who like pushing/popping OpenGL states more than then OpenGL implementation allows. So far there is a small and fast simple_stack class, some state classes and a nifty lightmanager. Try it out.

Posted by Jacques Gasselin de Richebourg 2004-11-11