This release includes some speed improvements, agent communication,
an implementation of the offside rule, and a first, unfinished version
of the new legged-sphere agent type amongst other things.
Here is a summary with some more details:
Features (general):
A cache for node references has been added to the Zeitgeist
core to speed up the simulation considerably. Thanks go to the
Brainstormers3D team for the initial patch and to Markus Rollmann
for the modification and integration.
A sample agent and behaviors for a Spark based soccer simulation
using either small cars or legged-sphere agents has been
added. Currently, the legged-sphere agents are used by default.
The behavior of the agents is very simple (in the legged-sphere case)
and is solely meant to demonstrate how to use the new perceptors and
effectors.
Features (soccer):
The offside rule has been implemented by Hesham Ebrahimi
The lite-monitor is able to draw velocities in 2D and 3D.
Added by Jan Murray.
Important fixes:
Fix for gcc 4.0 and above compatibility by Jan Murray