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rcssserver3D version 0.3 released

rcssserver3D is a multi-agent simulation system for physical agents in three-dimensional environments. It features a flexible application framework and a scene description language for setting up different kinds of simulations. The soccer simulation built on top of this will be used for the 3D Simulation League competition on RoboCup 2004 (see http://www.robocup2004.pt/).

In this release, a few bugs have been fixed and the soccer rules have been polished for the competition. In the soccer simulation, the ball is dropped when no player goes to the ball; it is also possible to drop the ball manually now. The match length has been extended to 2* 5 minutes. The goals got physical goalposts and a crossbar.

We added a 2D view and some more keys to the 'lite' monitor (in the monitor window, press '?' for an overview). Logfiles can be watched in single step mode. When the match is over, simulator and monitor are automatically terminated now.

For details have a look into the ChangeLog coming with the package.

You can get the package on the Soccer Simulator page on SourceForge at http://sourceforge.net/projects/sserver/ .

Posted by Oliver Obst 2004-06-13

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