This release fixes a bug in the "status" function and expands its functionality.
In addition, convenience functions have been added to easily ban/unban players, check on cvars, and get information about the server (such as the current map) easily.
RELEASE_2_10 + RELEASE_2_11
Two releases in one day means we're extra-good! (or girlscoutcookie forgot to fully test the last version, which he promises won't happen again.)
RELEASE_2_02
SRCDS.py 2.01 has been released. It contains a few bug fixes but no major changes.
Changlog for 2.01:
A near complete rewrite of SRCDS.py has been released. Version 2.00 supports Valve's new protocol for Source servers, as well as support for Half-Life 1 servers, including automatic detection of the Half-Life version of the server.
Now that SRCDS.py fully supports Half-Life 1 server queries and RCON, HLDS.py is now considered DEPRECATED. SRCDS.py includes a HLDS class which can be used for a (near) drop-in replacement of the HLDS.py package.... read more
Thanks to the hard work of girlscoutcookie, SRCDS.py has received a major overhaul. Updates you're about to see include:
A minor bugfix for SRCDS.py has been released. The players() function was dropping a player by mistake. Update as soon as possible.
SRCDS.py, the Python library for accessing Half-Life2 Dedicated Servers, has reached version 1.0. To documentation is there, and it's as stable as I can prove it to be. Please enjoy.
SRCDS.py, a Python library for interfacing with Source (Half-Life2) gaming servers, has made its inital release on SourceForge. To my knowledge, this is the first Python implementation of a Source library. It includes support for standard queries and full RCON.