Dumped in some client/server sockets for C server and Actionscript 3 client using my flex2cpp project for the Actionscript build.
Since CVS had been down basically 'forever', I switched over to SVN. Much easier. Fewer moving parts. TortoiseSVN seems to work just fine for Windows.
OPC template graphics lib is more robust, but not much more featured. OPCShape is much better packed. Tested thoroughly under Windows and on a 16MHz ARM based platform with 8-bit palettized graphics.
Added GUI and guify, a template and tool for making custom, animated graphical user interfaces from layered photoshop files. GUI side-steps a number of issues with generic user interface platforms by leaving them "up to you". It was designed to be super small and simple, for embedded and game platforms. It works with two buttons, direction pad and butons, and/or pointing/touch devices.
New release 050218, contains some odd additions including some extremely simple graphics primitive templates and tools that are useful to me, and perhaps nobody else in the world, being yet another flavor of something that there are a dozen established game/graphics libraries already in existence to do. There are yet some bugs (known and unknown) living in there.
Fairly stable, or at least as stable as the (still weak) unit tests show it to be. Not perfect, and still subject to some evolution.
I put up an initial version of the library pending resolutions to CVS/SSL troubles. This is only semi-documented drivel at this point, so don't plan on learning any deep, dark secrets of the universe.