Return the object created.
Aditional fields. Fortifications.
Now Ive got...
More...
Fix.
Interface enhancements.
Enhancing attacking.
Going to validate user has weapons else where.....
Added type.
Added new fortification type.
Forgot @Repository
enhancing attack. Accounting for attacksPerTur...
Enhancing the data.
Just using magic in negation.. Which is becommi...
Randomizing the scores.
Fixing up to hit figuring.
Adding the battle engine.
Cleaning up the GameUserAttackService so it's t...
Stub and master attackMethod... It's in place.....
Adding an agregate service for attacking..
Adding the basic service layer...
Removed unuseful depedency. this class doesn't...
hmmm.
Unlike the guys at work.. I use Serializable ju...
Warning clean up.
New user attributes.
Json serializers.
Beginning DAO defaults CRUD apis.. Adding more ...
More generic class scan.
New models for Game.
No warnings!!
Less specific package scan.
Ill have to get into a better way.. Maybe.. Enc...
Some refactoring. Common.
Renamed master project to gameland.war /game...
No warnings.
addUserContact.
Hate warnings.
Refactoring. Test improvments.
Cleaned up... ChatUserService handles adding a ...
Responsibility Issue. ChatUserService would cr...
Test improvement.
Improved error handeling brought about via adde...
Import clean up.
Made the validation stuff exclusively in TokenB...
Import clean up.
AUTH_TOKEN_SEPERATOR.
Added a way to register users.. As well as obta...
Added unit test support for chatUserService.log...
Comments.
Beginings of plugable TokenValidationService.
Deep delete.
Test enhancments and corrections. All running ...
http://docs.spring.io/spring-roo/reference/html...
Test enhancements. Code additions to Message s...
Modified readme to explain how I used ROO as a ...
Some name refactors.
First checkin Sample chat server using SpringMV...