Menu

ChangeLog

Featured (3)
Anonymous

to do list and change log

See the RoadMap for functional overview of releases

alpha 1

  • DONE do not build horses
  • DONE max barracks and max % of women
  • DONE orientations of buildings

alpha 2

  • DONE attack also the enemy nearest unit?
  • DONE attack in teams
  • DONE attackers which are blocked or brought far from battle field, should be re-called later

alpha 3

  • DONE max number of builders => split builders in teams
  • DONE I would recommend that the buildings all face the bottom right corner.
  • DONE defend when attacked (DefendBot detects long time presence of enemy)
  • split the ChiefAgent? from time to time
  • DONE handle fortress and machines
  • DONE do not build more than 2 fields
  • DONE higher limit to stop attacking
  • DONE cleanup debug and messages
  • DONE cartesian's structures

beta

  • take treasures
  • build drop site when resource is "far from home"
  • all constants in a config file
  • optim
    • - re-evaluate the affectation of workers in funtion of resources
  • women should not hunt dears etc
  • update décalés des agents et des sous agents (+ il y a d agent - ils sont updatés souvent)
  • all strings and numbers as constants
  • external config file
  • robot speaking is fine, but just tell who you attack
  • fine tuning
    • 170 pop and then larger force attacks? Imo its high. I would set it around 110 and then bot would start building troops for larger attack.
    • sk the forum ?

road map

And after that, see the RoadMap for beta releases


Related

Wiki: RoadMap

Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.