Anonymous - 2011-07-19

Originally posted by: alexandr...@gmail.com

if (pop limit reached) -> build houses

if (need workers) -> create more workers

if (need resources) -> if (need food) -> if (domestic animal near) -> hunt

-> if (fruit tree near) -> forage

-> if (farm near) -> farm

-> else -> build farm

-> else -> if (resource site near) -> gather

-> else -> build dropsite

if (idle workers) -> give orders

else -> balance economy for higher level plans