spindizzyGL Activity
reimplementation of the classic computer game spindizzy
Brought to you by:
ofschroeder
* decoupled framerate and vsynch
switching to autoconf/automake
- decoupled bootstrap from engine and build functions
completed joystick support
adapted some levels to difficulty level and small bugfixes
small bugfixes, no more glitches
add 'dist' target to create source distribution archive
code cleaning
Merge branch 'master' of gitlab.com:oschroeder/spindizzyGL
- finetuning for levels
Update readme.txt
small bugfixes and code cleanup
* made the title screen look nicer
- Added lua makefiles to the repository
code cleanup
fixed issues #1 and #2
- initial import