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From: Cyril M. <cyr...@wa...> - 2004-07-29 21:47:46
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Hi! its Mc. Can you test this mini game and tell me if the second girl move after that the texte appears ? if you dot trust attachement, you can download it at : http://mkworld.mongisoft.net/Testing.zip For me, text appears before the girl moves but in the script "whatodo.js", I place the command move (MapMove) in 1st. thx, Mc |
From: Master C <mc2...@wa...> - 2004-07-26 19:24:57
|
Hi , my name is Mc. I work on a RPG named MekaWolrd(screenshot coming soon) with Sphere = 1.1097. There are 2 bugs that stop me in developement in Map Mode (sorry for = mistakes, im french). 1st bug : For exemple : In a person script youve : SetPersonDirection(person,"south"); Speak("HI !!!"); SetPersonDirection(person,"north"); Speak("Hi again !!"); On screen, the person will speak and after will change direction. All mouvement command are executed after all the other script. Is it normal ? (I mean : Is it normal in this sphere version) This bug only appear on new map i've created. But some old map , this bug doesn't appear. 2nd bug : the UpdateMapEngine() shutdown the engine and the game. I tryed to create map in other sphere version but it still bug. Is it my computer ? Thanks for reply. |
From: Chad A. <ae...@vr...> - 2003-02-05 05:10:25
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See details at http://sphere.sf.net/ |
From: Chad A. <ae...@vr...> - 2003-01-27 02:29:52
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Sphere 1.0 Beta 2 is available for download. We're also having a contest to see who can build the best startup game for Sphere. More information is available at http://sphere.sourceforge.net/ |
From: Chad A. <ae...@vr...> - 2003-01-22 20:36:15
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See sphere.sf.net for details. |
From: Chad A. <ae...@ae...> - 2002-06-18 05:32:37
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Sphere 0.97 is out and available for download. See http://aegisknight.org/ or http://sphere.sf.net/ for details! If you want to compete in the Sphere 0.97 competition, visit http://www8.brinkster.com/fenix159/compo/ |
From: Chad A. <ae...@ae...> - 2002-01-22 22:54:27
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are back! Look at http://sphere.sf.net/flik/docs/ |
From: Chad A. <ae...@ae...> - 2002-01-17 14:05:08
|
Today (Thursday the 17th) we're having our first club meeting! Ben will welcome everybody back to the club, and Kevin will speak about the advantages and disadvantages of different audio libraries. Where: Durham 171 When: 7:00 p.m. And remember, if you haven't taken a look at our new web page < http://isugamedev.sf.net/ >, please do so! |
From: Chad A. <ae...@ae...> - 2002-01-14 15:36:39
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I've finally fixed the major bug in version 0.96a! You can download the new version at http://aegisknight.org/sphere Thanks to Tas, zeromus, The_Developer, Ninjy, and Sion for helping me test. |
From: Chad A. <ae...@ae...> - 2002-01-14 05:40:14
|
It looks like I messed up the release of Sphere 0.96a. I've narrowed the problem down to something in Audiere, and I'm setting up a framework so I can find the error there now. If you're using Windows 95, 98, or ME, don't download this release. I'll be releasing an update shortly. |
From: Chad A. <ae...@ae...> - 2002-01-13 15:52:59
|
ChangeLog: Several minor documentation fixes FadeToColor and FadeFromColor always show final state before returning fixed map engine crash when spritesets have directions with varying lengths script editor now uses scintilla (yay!!!) added font.getStringHeight setrsstrans and image2rss work again (Darklich) several sphere_gl updates - should behave a little nicer (FireMoth) OpenGL resolution changes no longer leave artifacts all over the screen Win32 input performance improvements (theSpeedBump) new system script: animation.js (fenix) new system script: convert.js (WIP) You can download it at http://aegisknight.org/sphere |
From: Chad A. <ae...@ae...> - 2001-11-27 22:04:00
|
I put fenix's Asteroids and Tetris games up on http://sphere.sf.net/games/ I also added GOM's tutorial-in-progress to http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/sphere/tutorials/ -- Chad Austin http://aegisknight.org/ |
From: Chad A. <ae...@ae...> - 2001-11-08 08:51:38
|
Sphere 0.95a is out! Download it from http://aegisknight.org/sphere Changes: - fixed missing direction names in new spriteset files - cleaned up random bits of the map engine - fixed talking code (I think! thanks, WIP!) - hopefully fixed spriteset editor corruption bug (let me know if you still see it) - fixed SetPersonFrame UNIX version: - --with-gamesdir and --enable-debug configure directives (jcore) - compiles in Mandrake 8.1 http://sphere.sf.net/ is coming along nicely, thanks to jcore and malis. :) -- Chad Austin http://aegisknight.org/ |
From: Chad A. <ae...@ae...> - 2001-10-20 04:49:28
|
http://prdownloads.sourceforge.net/sphere/sphere-0.94a.zip We're one step closer to 1.0! Send me bug reports! -- Chad Austin http://aegisknight.org/ |
From: Chad A. <ae...@ae...> - 2001-10-17 18:32:49
|
Hey everyone. I just signed a bunch of people up on the lists (most people are too lazy to do it themselves ;). If you don't want to use these lists, just unsubscribe. This will be a very low-traffic list, so don't worry about getting spammed too much. Anyone can use this list for any Sphere-related announcements (including new game releases or whatever). -- Chad Austin http://aegisknight.org/ |