1) Pressing the 'o' obstruct a tile, 'u' disobstructs
Right click tile -> Obstruct
Right click tile -> obstructions -> west / east /
south / north
2) Bitmaps for importing tilesets
3) Templates for maps
(creates appropriate layers, templates are exported
from maps, doesn't contain the tile data, only the
4) Selection tool can create a brush which you can use
to draw stuff. Also with hotkey v to select areas.
---- Here stuff get's a little more stupid
5) Ability to attach standard events to the map
6) XML database support
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