Menu

#201 MNG incompatibility

open
nobody
editor (62)
5
2007-12-04
2007-12-04
Tung Nguyen
No

Quoted from NeoLogiX from http://www.spheredev.org/smforums/index.php/topic,259.msg30931.html#msg30931

START QUOTE

one problem I just found.

MNGs created using sphere's export spriteset direction as animation open in sphere but not in other MNG apps such as gif2mng (made by the creator of the MNG format) or imagemagick, and MNGs created using either of those two apps won't open in sphere ("error: could not load animation").

I think this could be fixed by building sphere against the current version of libmng (the full libmng, not the reduced library sphere currently uses).

END QUOTE

Please upload a test game with an MNG that should work in Sphere, but doesn't.

Discussion

  • Alex Rosario

    Alex Rosario - 2007-12-11

    Logged In: YES
    user_id=988268
    Originator: NO

    this problem is also w/the engine. trying to load this animation using LoadAnimation results in a "couldn't load animation" error.

    the sphere compatible MNG is "firewood.mng" and the "proper" MNG is "nds.mng" (supposed to be a nintendo ds opening).

    it won't let me attach here...

     
  • Tung Nguyen

    Tung Nguyen - 2007-12-12

    Logged In: YES
    user_id=1206940
    Originator: YES

    For the record, the test game has been uploaded to

    http://www.spheredev.org/smforums/index.php/topic,2502.msg31068.html#msg31068

     

Log in to post a comment.

MongoDB Logo MongoDB