Corey Murtagh - 2003-07-19

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Ok, so it's not that simple. I'm looking into it, but it
looks like GL_POLYGON and a two-tri GL_TRIANGLE_FAN are not
the answer. I haven't had much experience with OpenGL,
unfortunately.

I'm working on a solution to this, since I can actually
build the video DLLs (unlike the main engine, which I still
haven't gotten to compile). Will update as soon as I find a
solution - probably involving a more interesting
centre-point calculation.