Alrighty, so here's the problem, battle system, when
both spritesets and images are blited to the screen,
there very top pixel is duplicated. so you see the top
row of pixels for an extra row, Also, it's being used to
horizontally reflect the image/spriteset.
Logged In: NO
Could you give more details?
Like:
Which video driver(s)
A demo bug game
code that shows how you blit
(anything that can help reproduce the error)
thnx
FBnil