I confess... I said that only NPC's were positioned badly,
but the PC is also positioned badly.
(see [ 635254 ] )
PC is positioned badly on MAP
position is (x+1,y+1) instead of the correct (x,y).
NPC's are correctly positioned.
Reproduce like this:
Create 2 tiles 16x16 and make a checkerboard.
Create a sprite of 16x16 or 16x32, make the obstruction
16x16 and put it somewhere on the map.
It will overlap 1 pixel to the right and down.
FBnil
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What? No bugtest? :)