#888 Game crashes when loading new tracks with a pit wall

2.3.0
new
None
defect
major
track editor
2.1
2016-03-20
2014-06-19
beaglejoe
No

When creating a new track, if a pit wall is used in the last section, Speed-Dreams crashes when loading the track generated by sd2-trackgen.

Discussion

  • beaglejoe

    beaglejoe - 2014-06-19

    Some clues from Cobb on the community forum:
    http://community.speed-dreams.org/viewtopic.php?f=5&t=626&start=20

    I've narrowed the problem down to the last section.
    When I have a wall on the last segment it crashes, if I have no wall, it works.
    But when I keep the wall and remove the first segments wall it still crashes.
    My temporary fix was to reduce the last segment to 0.1 and the second last fill in the >rest of the length, just means I gotta fix all the heights.
    Thanks for the help MiniJoe

    EDIT: DO NOT REDUCE IT TO 0.1, I've found it made the terrain go crazy and messy, 1.0 >is better

     
    • Heinz-Jürgen Schüssler

      Hello,
      the hight of the pitwall must from start till end the same (no differences)
      then it will work fine !!!

       
  • beaglejoe

    beaglejoe - 2016-03-20
    • Milestone: 2.2.0 --> 2.3.0
     

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