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Looks like this is getting better/more practical:
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I had a little play with this and it's not too shabby, I think a little
more care is required to get a really good scan - I read somewhere that a
painting object mat white can help a lot... white wash is easy to
Next question is whether it's actually practical to work with real life
scans, or whether they are just too complex/noisy to reduce into a nice
simple mesh for the game.
I can upload the whole scan/sessions tomorrow (around 120MByte each) if
anyone wants to play with them.
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