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From: Speed Dreams <noreply@so...> - 2012-09-29 22:10:18
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#740: byte order of data sent over network -------------------------------+-------------------------------------------- Reporter: tomlowshang | Owner: somebody Type: defect | Status: new Priority: major | Milestone: to be defined Component: Network interface | Version: 2.1.0-dev Keywords: | -------------------------------+-------------------------------------------- Comment(by tomlowshang): >Hi Tom, > >for your patch ... for build with Visual Studio replace : >#include <cstdio> by #include <portability.h> otherwise the build fail >with client.cpp error with snprintf. > >Cheers >Xavier Attached version 2 of the patch which applies the above fix. Patch is relative to !r4967. -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/740#comment:11> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |