[Spacetrek-users] VS textures/etc for Spacetrek
Status: Pre-Alpha
Brought to you by:
stefanst
From: Alexander R. <ale...@us...> - 2002-01-24 09:24:55
|
Hi, On Wednesday 23 January 2002 20:55, you wrote: > > Unfortunately I haven't heard from DanielH, neither for my question DanielH was in holiday some time, maybe he has missed it in the lot-of-mails in that time. Try again. > whether I can use some of his fine textures from Vegastrike nor for Such questions should better be directed to the VS list. I generally think that _all_ mail related to Vegastrike (unless private or containing big attachments) should go to one of the lists, so that everyone (especially me and my bigmouth :-))) can comment on that. > the comments that Vegastrike has become more or less un-compileable > on the SGI due to missing files? I have put some work into finding Didn't know that - you should have said earlier! > those things, but there were just too much errors, so I gave up. > Should I probably load the whole thing again? Well, at least you should get in sync with cvs - and then you can send me what's missing/not working. > From your comments on the VS list I saw that you were requesting > help for new textures etc. Are the VS copyrighted? I ask because <scratch my head> Hmm - that's a good question. The source code is GPLd, that's clear. But what about the textures? I'd prefer them to be GPLd - what do the authors of the textures and models have to say about that? > I really would like to abuse the explosion if Daniel or whoever > owns it permits it. I think 'sharing' of textures/models is rather useful for us - and all others, cause there's still a lack of free models/textures. In any way - don't use anything that's in VS 0.1.3 or before, or any data that was in the cvs. I've cleaned up the cvs some days ago, and stripped it of all models/textures with questionable origin - now, there *should* only be free models/textures there. > Oh, and thanks for the reminder re the lists :-} I forgot to subscribe Grin :-)) I'm currently wrapping some of the TuxFleet textures into a tarball, maybe something of that is useful. I'll make it downloadable when I've got time. Alex -- Alexander Rawass Email: ale...@us... http://tuxfleet.sourceforge.net http://qtreemap.sourceforge.net ...but some day you'll be a STAR in somebody else's SKY... |