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SpaceMaze / News: Recent posts

New release. Works on Irix

I have written some more code on this game since I have an C couse in school. Most of the changes are internal and not visible to the user. For a list of changes see the changelog.

The game now works on Irix. I used the standard compiler and make utility for Irix. I had to code an strrev function, since such a function doesn't exist in ANSI C. I also had to make a new Makefile since my current for Linux is for Gnumake.

Posted by John Ericson 2002-05-29

File Release

Did a file release using the Sourceforge functions. This is the same tar.gz and deb that has been available from the website. Have just been to lazy to learn how to use this function =)

If anyone finds this interesting, mail me cause I could use some motivation =P

Posted by John Ericson 2001-08-17

SpaceMaze now compiles on windows.

Now the source code for SpaceMaze compiles on windows using Visual C++ 5.0. As an evidence of this I have updated the screenshots gallery with a picture from the windows version.

Posted by John Ericson 2000-04-17

Gzipped file available

source.tar.gz can now be found on the download section.

Posted by John Ericson 2000-04-15

Early beta webpage uploaded

You can now find a early beta on the Spacemaze website. Go check it out at http://spacemaze.sourceforge.net.

Posted by John Ericson 2000-04-02

First code is released

First code is released. Check it out at ftp://spacemaze.sourceforge.net/pub/spacemaze/. Note that this game is still in early stage and isn't ready for prime time use yet.

Posted by John Ericson 2000-03-28

Project registraded at SourceForge

Today SpaceMaze was registered at SourceForge and can from now on be found at http://sourceforge.net/project/?group_id=4006. Code and webpage will be up in a couple of days.

Posted by John Ericson 2000-03-26