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File Date Author Commit
 hcc 2016-06-07 Jason Stevens Jason Stevens [f1d070] Builds on MinGW x86 for building Sega Geneiss (...
 jas 2016-06-07 Jason Stevens Jason Stevens [f1d070] Builds on MinGW x86 for building Sega Geneiss (...
 ld 2016-06-07 Jason Stevens Jason Stevens [f1d070] Builds on MinGW x86 for building Sega Geneiss (...
 make 2016-06-09 Jason Stevens Jason Stevens [fb10da] add in some mode fixes for the tools, and bring...
 scdoc 2017-04-20 Jason Stevens Jason Stevens [d7dd52] Add in the documentation from scdoc20.lzh
 szadb 2016-06-07 Jason Stevens Jason Stevens [c0735e] Initial import from scsrc20.lzh http://umich.ed...
 tools 2016-06-09 Jason Stevens Jason Stevens [fb10da] add in some mode fixes for the tools, and bring...
 top 2016-06-07 Jason Stevens Jason Stevens [f1d070] Builds on MinGW x86 for building Sega Geneiss (...
 readme.src 2016-06-07 Jason Stevens Jason Stevens [c0735e] Initial import from scsrc20.lzh http://umich.ed...

Read Me

			  Sozobon C Compiler

			     Version 2.0


The files in this archive are:

readme	   This file.

hcc.lzh
jas.lzh
ld.lzh
make.lzh
szadb.lzh
tools.lzh
top.lzh

	   Archives containing the source code for various parts of the
	   compiler. These should each be unpacked in a subdirectory
	   of the obvious name (e.g. "make.lzh" into directory "make").


These files comprise the source code portion of the Sozobon compiler. To
use the compiler you'll also need the executable portion and a copy of
the runtime library "dLibs" (version 1.2). These should be available
wherever you received this file.

You will also need fplib20 if you want to do floating point code.

The compiler has been self-hosted (i.e. can compile itself) for quite a
while now, so this archive and the executable distribution is all you
need to be able to hack on any part of the system.
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