Extracted quest dialog code from bulletin board...
Debug output disabled.
System info panel shows suns correctly. Sun col...
System info panel now shows the real planet mes...
Drive 'forward' direction and view 'front' dire...
Destination selection via system map panel work...
List selection for equipment shop panel. Starte...
Equipment shop panel. 15% faster planet generat...
Bulletin board panel. New interface from UI to ...
Debug statement disabled.
Rotation angle range fixed.
Ship info panel. Improved planet mesh factory.
Planet info panel works again. Space navigation...
Depth check for star background fixed. Space de...
Suns are displayed as bright spheres again.
Moving to OpenGL 3.2 programmable pipeline for ...
Testing OpenGl 32 programmable pipeline display...
Options panel. Saving and loading game state.
Further detailed sol system. Bugfixes for inspe...
Support for hardcoded systems added. Sol system...
Body selection in system info panel is much bet...
Tried to fix some lighting issues. Individually...
Planet info panel ported to OpenGL. Autopilot f...
Started to port planet info panel to OpenGL. Op...
Trade panel ported to OpenGL.
Camera control bugfixes. Planet heightfield gen...
Space debris flight effects.
Autopilot and space flight mechanics.
Stellar system converter 90% complete.
Started to work on stellar system converter. Ca...
OpenGL based galactic map panel.
OpenGL based system info panel.
Added cockpit overlay. Completed station panel ...
Removed unused font.
Began to recreate UI panels with OpenGL drawing...
Started to work on a LWJGL based first person 3...
Planet biosphere data. Added new fonts.
New ships. New font. Many small changes and bug...