Re: [softwerk-dev] Troubles with Softwerk
Status: Beta
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From: Josh G. <jg...@us...> - 2000-11-26 11:12:32
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Paul Barton-Davis wrote:
> >Right. Guess I should follow the README. I originally was using the libraries
> >from Quasimodo as thats where the links point to off of the requirements web
> >page. If I had followed the README I'm sure I wouldn't have had such a hard
> >time :)
>
> Sorry for the confusion. The old "separate libraries installed by
> themselves" seemed to be a huge hassle for a lot of people. I still
> don't have all the kinks worked out, but hopefully the new system is a
> little easier.
>
No problem. I know what its like to handle the burden of keeping a program easy
for the common user.
>
> >> You can't. If you want to write the code, feel free. I have little or
> >> no use for the sequencer, and I've never written any code to deal with it.
> >>
> >
> >Hmm.. Okay.
>
> And sorry if I sound somewhat arrogant about this.
Its hard to guess the context of a phrase in an email :) It did come off a little
that way..
<DREAMING BUT NOT FAR OFF>
I'm having this flash on what it would be like to have an online music
composition system. ALSA pretty much already has this capability it seems
(aseqnet). Basically it would be a server that would receive ALSA sequencer
streams from other users and mix them into listenable "channels" that others can
listen to. These channels could either be listened to by an ALSA user client or
perhaps render it with a software MIDI wavetable program and stream via MP3 or
some other online audio format. When native ALSA patch loading becomes available,
a patch loader could be used like any other ALSA client, allowing users to upload
their own patches.
Imagine multiple people composing music from across the world, one person playing
a track, another modifying an effect on the same channel, another playing another
part on a different channel.. All of them trying to cope with the massive latency
:( Ohh well, someday..
</DREAMING BUT NOT FAR OFF>
I noticed you're the author of at least three programs (ardour, softwerk, and
quasimodo). I'm the author of one program of significance (Smurf Sound Font
Editor) and I find it hard enough to keep up on it as much as I would like. How
much success have you had in getting other programmers to help out? I would like
to work on Smurf with others but I haven't gotten that many offers. I myself
don't usually offer to help develop a program, so I guess it has to start
somewhere. Perhaps I'll look into adding sequencer support to Softwerk, just need
to read up on the ++ part of C++ and check out the MIDI related code. Keep up the
good work!
Josh Green
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