Hmm. I just thought of a brilliant idea for maps. How about layered maps? It would work by every 10-30 seconds, one of the map tiles would be 'pealed' away and whatever map tile is in that exact spot on the layer below it would appear. This would add a new element of chaos and time-consciousness to playing every scenario.
[Ok, I've been thinking a little too hard on how to create a scenario full of pure chaos. But considering how much I love structure, that's a good thing.]
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Hmm. I just thought of a brilliant idea for maps. How about layered maps? It would work by every 10-30 seconds, one of the map tiles would be 'pealed' away and whatever map tile is in that exact spot on the layer below it would appear. This would add a new element of chaos and time-consciousness to playing every scenario.
[Ok, I've been thinking a little too hard on how to create a scenario full of pure chaos. But considering how much I love structure, that's a good thing.]