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MacOSX Cannot Run

Kevin
2021-06-25
2021-06-27
  • Kevin

    Kevin - 2021-06-25

    Hello, I have tried for multiple hours to run and build the program to no avail, and I ahve also read all the previous FAQ's to see if there are any answers. I was able to cmake the program, but upon making it using the "make -j12" command, it reaches 100% and then gives me this error

    I've tried everything including switching the cmake compilers from c and c++ to gcc and g++ to no avail, and my dependencies with openbabel3 and boost look good. There also is no Cmake error file like I was getting before, so I can't seem to get an aswer. Any help would be appreciated!

     

    Last edit: Kevin 2021-06-25
  • David Koes

    David Koes - 2021-06-27

    Looks like an issue with your boost install. How are you installing it? What version of MacOS are you using? Does the prebuilt binary work?

     
    • Kevin

      Kevin - 2021-06-27

      Im using homebrew to install boost (brew install bosot). I'm currently running on bigSur 11.2.3 and I was unable to open the prebuilt binary. I don't know how to open an .osx file?

       
  • David Koes

    David Koes - 2021-06-27

    smina is a commandline tool. In the terminal you need to navigate to the directory with the binary, give it executable permissions (chmod +x smina.osx), and then type ./smina.osx
    You will likely have to open the security preferences panel to give the app permission to run.
    Is the on a new M1 mac?

     
    • Kevin

      Kevin - 2021-06-27

      Got it! It worked once I changed the command and allowed apple to open unidentified developers. This isn't the new one, but the 2021 macbook that came out right before the M1. Thanks so much for helping!

       

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