Skyline Level Creator Code
Level Creator for the Skyline Game Development System
Status: Beta
Brought to you by:
shando69
READ_ME This is version 2.0 of my simple Level Creator for the awesome Skyline Game Engine (http://www.chi-ad.com/Skyline/SDN/). It has been built in C++ using Qt Creator (v5.3). It uses xml files to hold the mesh/material etc. information, which allows you the freedom to easily create your own personalised lists of meshes/materials. I have used QXmlPutGet from DerManu at http://www.workslikeclockwork.com/index.php/components/xml-classes-for-qt/ for all xml operations. Most of the setup files are xml based and there will be examples showing how to use models from both http://arteria3d.myshopify.com/ and http://www.3dmodels-textures.com/ Obviously, to view the completed Level in the Skyline Engine, you will need Skyline and the relevant models. The models used have been from the Sci-Fi Pack from Arteria3D, and the Dungeon Creation Kit from Dexsoft (3dmodels-textures). IMPORTANT NOTICE: The pngs have been created from files provided with the above packs, and MUST NOT be used in any project without purchasing the relevant model pack. The font is XPED Bold by Dan Zadorozny of Iconian Fonts and is free for non-commercial use. Created by Shando. Released under the GPL Licence (except for images taken from the various model packs). (C) Spinalsoft(au) 2014 All Rights Reserved.