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<p style="margin-bottom: 0cm; margin-top: 0pt;">Hi all,</p>
As you may know it already, ode 0.9 can use GIMPACT for collision
detection instead of OPCODE. According to ode change log, GIMPACT is
faster than OPCODE. It can be selected by using --with-trimesh=gimpact
as a parameter to configure (notice that double precision should not be
enabled since currently it is not supported when gimpact is enabled).<br>
<br>
It would be nice if somebody could check it to see if it improves
server performance. I'll try to do it ASAP also. <br>
<br>
Cheers,<br>
Hedayat<br>
<br>
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