Hi all,
i just uploaded a new version of rsgedit (my SimSpark GUI project).
Fixes and new features in this version:
- RsgEdit now properly terminates agent processes that are still running
when the application window is closed
- The mouse is captured when the camera angle is adjusted and does not
block at the OpenGL window boundary
- The base plane collider of the demo arena is fixed and the demo robot
no longer stands half way in the ground.
- Some lights were added to the demo arena that enable basic shading of
the arena and the robot
- Camera movement is now possible, when the simulation is paused
- The simulation state, i.e. 'paused' or 'running' and the passed
simulation time is shown in the toolbar
- RsgEdit now supports object picking with the mouse. After a double
click in the OpenGL window or the scene tree on the left side the
corresponding object is highlighted, i.e. drawn in a purple color. The
extents of invisible objects (e.g. Body or Collider objects) are drawn
with three axis aligned lines.
Please find the binary at the usual place [1], along with the necessary
Microsoft VC runtime [2]. You can find a short howto for rsgedit in my
last eMail [3]
regards,
Markus
[1]
http://www.uni-koblenz.de/~rollmark/setup.exe
[2]
http://www.uni-koblenz.de/~rollmark/vcredist_x86.exe
[3]
http://sourceforge.net/mailarchive/message.php?msg_id=45E1ECCA.3020209%40uni-koblenz.de
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