From: Markus R. <rol...@us...> - 2007-02-18 12:55:12
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Update of /cvsroot/simspark/simspark/contrib/plugin/soccer In directory sc8-pr-cvs8.sourceforge.net:/tmp/cvs-serv30785 Added Files: Tag: WIN32 .cvsignore export.cpp soccer.vcproj Log Message: - added minimal set off socces classes to support hoap2 bot. Rebased all nodes on 'SoccerNode' class --- NEW FILE: soccer.vcproj --- <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8,00" Name="soccer" ProjectGUID="{D6BD532A-E11A-4391-A37C-2D55027EE219}" RootNamespace="soccer" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" CharacterSet="0" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\spark\win32;..\..\..\spark;..\..\..\spark\utility;..\" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;HAVE_CONFIG_H" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="msvcrt-ruby18.lib ode.lib" LinkIncremental="2" GenerateDebugInformation="true" SubSystem="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="VCRelease|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" CharacterSet="0" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="..\..\..\spark\win32;..\..\..\spark;..\..\..\spark\utility" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;HAVE_CONFIG_H" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="msvcrt-ruby18.lib" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="objectstate" > <File RelativePath=".\objectstate\objectstate.cpp" > </File> <File RelativePath=".\objectstate\objectstate.h" > </File> <File RelativePath=".\objectstate\objectstate_c.cpp" > </File> </Filter> <Filter Name="soccernode" > <File RelativePath=".\soccernode\soccernode.cpp" > </File> <File RelativePath=".\soccernode\soccernode.h" > </File> <File RelativePath=".\soccernode\soccernode_c.cpp" > </File> </Filter> <Filter Name="agentstate" > <File RelativePath=".\agentstate\agentstate.cpp" > </File> <File RelativePath=".\agentstate\agentstate.h" > </File> <File RelativePath=".\agentstate\agentstate_c.cpp" > </File> </Filter> <Filter Name="soccerbase" > <File RelativePath=".\soccerbase\soccertypes.h" > </File> </Filter> <File RelativePath=".\export.cpp" > </File> </Files> <Globals> </Globals> </VisualStudioProject> --- NEW FILE: export.cpp --- /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: export.cpp,v 1.1.2.1 2007/02/18 12:54:55 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include <zeitgeist/zeitgeist.h> #include <soccer/soccernode/soccernode.h> #include <soccer/objectstate/objectstate.h> #include <soccer/agentstate/agentstate.h> ZEITGEIST_EXPORT_BEGIN() ZEITGEIST_EXPORT(SoccerNode); ZEITGEIST_EXPORT(ObjectState); ZEITGEIST_EXPORT(AgentState); ZEITGEIST_EXPORT_END() --- NEW FILE: .cvsignore --- *.lo .deps .dirstamp .libs |