From: Hedayat V. <hed...@ai...> - 2007-09-23 18:46:09
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html style="direction: ltr;"> <head> <meta content="text/html;charset=UTF-8" http-equiv="Content-Type"> </head> <body style="direction: ltr;" bgcolor="#ffffff" text="#000000"> Hi Hesham,<br> Unfortunately, I don't have any time until February or January to spend on it:( .I really liked to help.<br> <br> Currently, I don't know anything about IDBS, but it might be possible to create abstract types for physics engines. Then, it'll be event possible to select the desired engine at runtime. <br> <br> Good luck,<br> Hedayat<br> <span><br> <style type="text/css">blockquote {color: navy !important; background-color: RGB(245,245,245) !important; padding: 0 15 10 15 !important; margin: 15 0 0 0; border-left: #1010ff 2px solid;} blockquote blockquote {color: maroon !important; background-color: RGB(235,235,235) !important; border-left-color:maroon !important} blockquote blockquote blockquote {color: green !important; background-color: RGB(225,225,225) !important; border-left-color:teal !important} blockquote blockquote blockquote blockquote {color: purple !important; background-color: RGB(215,215,215) !important; border-left-color: purple !important} blockquote blockquote blockquote blockquote blockquote {color: teal !important; background-color: RGB(205,205,205) !important; border-left-color: green !important}</style><i><b>Hesham <a class="moz-txt-link-rfc2396E" href="mailto:hes...@gm..."><hes...@gm...></a></b></i> wrote on ۰۷/۰۹/۲۳ 05:35:51:</span><br> <blockquote style="border-left: 2px solid rgb(16, 16, 255); color: navy; background-color: rgb(245, 245, 245); padding-left: 15px;" cite="mid:1d7...@ma..." type="cite"><br> Hi all,<br> <br> The other week, I came across IDBS library, <a moz-do-not-send="true" href="http://www.impulse-based.de/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">http://www.impulse-based.de/</a>. I've read the documentation and the code, as you may already know apparently we can replace ODE with this library easily and we will probably get rid of the current problems with ODE. I was wondering how we can keep ODE and add IDBS, and at compile time specify which one should be used. I thought of modifying the functions of oxygen/physicsserver and using a macro. But I suppose it will be a mess. What do you suggest? <br> <br> I'm busy with my thesis until 12 October, so until then I work on this only in weekends. So anybody can help? Maybe by the end of October, we can have IDBS in the server.<br> <br> Bests,<br> Hesham<br> <br> <pre wrap=""> <hr size="4" width="90%"> ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. <a class="moz-txt-link-freetext" href="http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/">http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/</a> </pre> <pre wrap=""> <hr size="4" width="90%"> _______________________________________________ Simspark Generic Physical MAS Simulator simspark-devel mailing list <a class="moz-txt-link-abbreviated" href="mailto:sim...@li...">sim...@li...</a> <a class="moz-txt-link-freetext" href="https://lists.sourceforge.net/lists/listinfo/simspark-devel">https://lists.sourceforge.net/lists/listinfo/simspark-devel</a> </pre> </blockquote> </body> </html> |