From: Yuan X. <xuy...@gm...> - 2007-06-16 08:08:22
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Hi Hedayat and Joschka, > It seems that the horizontal degrees are incorrect. The zero horizontal > degree points backwards. Yes, you are right. After quick check, I found that while the agent initialize ( in InitEffector::PrePhysicsUpdateInternal ), the initial position is request from GameState, but the rotation is not! In the Vision::DynamicAxisPercept the flags are flipped for the right team. I'll try to work it out. -- Best wishes! Xu Yuan School of Automation Southeast University, Nanjing, China mail: xuy...@gm... xy...@ya... web: http://xuyuan.cn.googlepages.com -------------------------------------------------- |