From: Jan M. <mu...@un...> - 2007-03-02 10:43:06
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Joschka Boedecker wrote: > Hi, > > this message was posted by Moeen on the sserver-three-d list. Has > anybody come across a similar problem (those huge server messages)? I > don't get them, so I'm not sure what's happening... Any ideas? > > Cheers, > Joschka I used to get them sometimes, especially when all perceptors were switched on, so the amount of data transferred was quite large. Somehow parts of the messages got lost, so that the agent received e.g. "ow 18.30))(See (F1L (pol..." instead of "<LENGTH>(time (now 18.30))(See (F1L (pol..." and interpreted "ow 1" as messagelength (0x6F772031), which resulted in segfaults. On my Laptop this behavior vanished since I added the artificial slow down in the simulation loop, so I guess the problem is related to the timer. Bye, Jan |